This may be a dumb question, but where can I find this magical newest version of DeSmuME with texture scaling and custom IRs? The site hasn't been updated since last year's 0.9.11 release... or is that the one you're talking about and I just can't find the setting?
EDIT: Disregard this, I wasn't aware of the SVN builds.
EDIT 2: Holy shit, why is it so slow even though I turned the enhancements off? Are SVN builds known for exceptionally poor performance? As soon as there's a single polygon onscreen, my performance tanks.
EDIT 3: Okay, the issue appears to be changing the display method (not the renderer) to OpenGL. Which is really weird. It also sucks because DirectDraw is super blurry compared to OpenGL; does anyone know a workaround for this or are we just dealing with it?
EDIT: Disregard this, I wasn't aware of the SVN builds.
EDIT 2: Holy shit, why is it so slow even though I turned the enhancements off? Are SVN builds known for exceptionally poor performance? As soon as there's a single polygon onscreen, my performance tanks.
EDIT 3: Okay, the issue appears to be changing the display method (not the renderer) to OpenGL. Which is really weird. It also sucks because DirectDraw is super blurry compared to OpenGL; does anyone know a workaround for this or are we just dealing with it?
