I really look forward to test a Intel64 optimized build as I will install a Intel CPU the next day !! I will give feedback how it works! Now my watercooler has to arrive tomorrow so my i5 2500k will perform at it's max, and I can install it into my rig, finally haha.
DefenderX' ICC+OpenMP Dolphin Builds Windows+OS X [DISCONTINUED][UNOFFICIAL]
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04-10-2012, 01:41 AM
Yeah, just wait some days, i'm pretty sure, that i'll compile a /O3 + /favor:INTEL64 on the basis of the latest Dolphin sourcecode.
04-10-2012, 03:13 AM
dear defender. i tried ur lastest build and i found my xenoblade at awesome speed. But the sound sometimes not gud, how can i fix that T_T srr im noob
Well, if you use HLE, Xenoblade needs the special HLE Audio Patch from Mylek. I tried to compile a build with this patch, but this patch seems to be outdated and isn't compatible with newer sourcecodes of Dolphin. (When i want to apply the patch-> Error: Patch format detection failed!)
Well, you can try the audio backend XAudio2 and a sample rate of 32.000Hz. Or: Use the LLE recompiler , but it needs a CPU with a lot of power. 04-10-2012, 03:17 AM
(This post was last modified: 04-10-2012, 03:18 AM by AnyOldName3.)
Get a Xenoblade audio patched build, or use LLE (you'll have to dump your DSP from a Wii - see This thread)
What have I said about posting while I type? What have I said about posting while I type?
OS: Windows 10 64 bit Professional
CPU: AMD Ryzen 5900X RAM: 48GB GPU: Radeon 7800 XT 04-10-2012, 03:39 AM
(04-10-2012, 03:16 AM)DefenderX Wrote: Well, if you use HLE, Xenoblade needs the special HLE Audio Patch from Mylek. I tried to compile a build with this patch, but this patch seems to be outdated and isn't compatible with newer sourcecodes of Dolphin. (When i want to apply the patch-> Error: Patch format detection failed!)ic. well, i just tried LLE it even worse XD. hmm i'd better stick with HLE. i face another problem the game random hang unexpectedly lol. (04-10-2012, 03:17 AM)AnyOldName3 Wrote: Get a Xenoblade audio patched build, or use LLE (you'll have to dump your DSP from a Wii - see This thread)i tried abe5's it the sound prob still there n speed slower. i prefer defender's build more :X 04-10-2012, 04:03 AM
hay dude got a question. can u conferm with me if any of your I EE builds fix the audio stutter with cutseens in last story? currently im using ur latest 589 build. game runs very very well now with my systtem but audio in cutseens is identical to xenoblades problem when not using the fix.
OS: Windows 10 64bit
CPU Cooler: NZXT Kraken X52 CPU: i7 7700k 4.5ghz MB: ASUS MAXIMUS IX FORMULA GPU: GIGABYTE AUROS RTX 3080 Xtream RAM: Gskill TridentZ RGB 16GB 3200mhz HD1(OS): Samsung 840evo 250GB Game drives HD2: Samsung 860EVO 1TB HD3: Samsung 860EVO 500GB HD4: WDCB1TB HD5: WDCB4TB PSU: EVGA G2L 850watt 04-10-2012, 04:10 AM
Last Story has no audio problems afaik. Try the XAudio2 backend and a sample rate of 32.000Hz.
04-10-2012, 04:39 AM
thats reely wierd because in every movie cutseen the sound stutters ALOT but not so much in lectrons build. any idea why this could be?
OS: Windows 10 64bit
CPU Cooler: NZXT Kraken X52 CPU: i7 7700k 4.5ghz MB: ASUS MAXIMUS IX FORMULA GPU: GIGABYTE AUROS RTX 3080 Xtream RAM: Gskill TridentZ RGB 16GB 3200mhz HD1(OS): Samsung 840evo 250GB Game drives HD2: Samsung 860EVO 1TB HD3: Samsung 860EVO 500GB HD4: WDCB1TB HD5: WDCB4TB PSU: EVGA G2L 850watt |
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