• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
« Previous 1 ... 48 49 50 51 52 ... 117 Next »

Debugging mode bug
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Debugging mode bug
01-22-2013, 12:27 AM
#1
kHacker
Unregistered
 
When viewing the hex overview in debug mode trough the memory tab, clicking on a certain address will bring me to the wrong address. Typing in the address I want to go to doesn't work either, instead it brings me 0x340 bytes futher.
Reply
01-22-2013, 09:42 AM
#2
skid Offline
skidau / skid_au
**********
Developers (Some Administrators and Super Moderators)
Posts: 2,006
Threads: 8
Joined: Aug 2009
You have to type the hex address without the "0x" prefix. I haven't seen this bug in the debugger before.
Find
Reply
01-22-2013, 04:46 PM
#3
kHacker
Unregistered
 
I do typ it without the 0x. The FP-value shows it fine but when switching to hex view there is something wrong with the selected index. Typing in, for example, 80348200 will bring me to 0x80348340 instead.

I'm using 3.5 32 bits btw.
Reply
01-29-2013, 05:39 AM
#4
Parlane Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 147
Threads: 1
Joined: Jan 2012
Are you doing most of your debugging in interpreter mode or JIT ?
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode