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dc-netplay-4.0-652
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dc-netplay-4.0-652
11-28-2014, 11:55 PM
#1
CliveCake Offline
Junior Member
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Posts: 5
Threads: 1
Joined: Nov 2014
First off I just want to say thanks for making this verson of dolphin I EXTREMELY appreciate you and love you for this. With this dolphin I'm able to play with enable dual core on with my three buddies and play Naruto clash of ninja revolution 3 with NO DSYNC.

My problem however is literally the smallest thing,

https://dolphin-emu.org/download/dev/c5b1ec3329d47006bfddb381f730ad4310528b00/

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
This branch version of dolphin doesn't save wii games, and it wont take wii saves either. I've tested this out to the fullest extent and i used the master branch versions of dolphin and they work with the same exact saved files imported from gamefaqs. Also the master branch dolphins (latest dolphins) can create their own saves of wii games and be loaded again for later dates.

TL;DR

Is there any fix for the DC -NET PLAY branches to save wii games?
If this was fixed, I believe so many more people would play dolphin and support it. Literally the only issue with Netplay (although I know it was experimental) is saving wii games/accepting them.


For those that don't know what DC -NETPLAY branch is, it's a version of dolphin that it lets you connect through using a player ID rather than having to use portfowarding methods or hamachi.

EX :
[Image: htitlk.png]
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Messages In This Thread
dc-netplay-4.0-652 - CliveCake - 11-28-2014, 11:55 PM
RE: dc-netplay-4.0-652 - JMC47 - 11-29-2014, 02:45 AM
RE: dc-netplay-4.0-652 - CliveCake - 11-29-2014, 04:12 AM
RE: dc-netplay-4.0-652 - Xeno Aura - 11-29-2014, 02:54 AM
RE: dc-netplay-4.0-652 - JMC47 - 11-29-2014, 03:00 AM
RE: dc-netplay-4.0-652 - JMC47 - 11-29-2014, 06:06 AM
RE: dc-netplay-4.0-652 - CliveCake - 11-29-2014, 06:49 AM
RE: dc-netplay-4.0-652 - CliveCake - 11-29-2014, 09:18 PM
RE: dc-netplay-4.0-652 - CliveCake - 12-01-2014, 01:27 PM

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