• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 898 899 900 901 902 ... 1197 Next »

D3D Issue
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
D3D Issue
03-02-2011, 06:21 AM
#1
Centauri
Unregistered
 
I keep getting this error"failed to compile and create pixel shader src\d3dshader.cpp 152"; when I try to load New Super Mario Bros, DK Returns and Mario Galaxy 2, strange part is it works if I load it with opengl, which I don't want since d3d is better. Everything is at working default (dx9) so I don't know why this is happening as I've never had this issue with any other emulator. I'm running on the x86 version. My only guess is wii and d3d don't work on 32 bit but then why would there be a 32 bit version...Help!!!

4 gigs of ddr2 800 mhz ram
ATI Radeon 4850
Windows XP SP3 With Directx 9.0c

PS: I JUST Updated the ATI Drivers so they're up to date and it still is giving me this error.
Reply
« Next Oldest | Next Newest »


Messages In This Thread
D3D Issue - Centauri - 03-02-2011, 06:21 AM
RE: D3D Issue - NaturalViolence - 03-02-2011, 10:52 AM
RE: D3D Issue - Centauri - 03-02-2011, 11:28 AM
RE: D3D Issue - NaturalViolence - 03-02-2011, 01:27 PM
RE: D3D Issue - Centauri - 03-02-2011, 01:48 PM
RE: D3D Issue - NaturalViolence - 03-03-2011, 02:35 AM
RE: D3D Issue - Centauri - 03-05-2011, 01:51 PM

  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode