(02-28-2015, 08:32 AM)kmoney2315 Wrote: I have to turn anti aliasing completely off in dolphin to get good results in open gl mode which is surprising.
It's not surprising, because the OpenGL backend uses a different (more demanding and high-quality) form of anti-aliasing (SSAA).
If you enable 9xSSAA @ 4xIR, you're effectively running Dolphin at 12xIR (!) That's too much for any GPU.
4xSSAA @ 4xIR = 8xIR. Still too much for a card like the GTX960.
On the other hand, Direct3D uses the much cheaper (low-quality) MSAA / CSAA.
Also, Direct3D is a lot faster with EFBtoRAM, while OpenGL is faster with geometry-heavy loads.
