In the current builds, around r5800s I've noticed 2 games that have the same sound issue.
Spyro:Enter The Dragonfly (USA)
The Legend of Zelda: The Wind Waker (USA)
During any cut-scene the sound is randomly choppy, and the longer the cut-scene, the more de-synced the audio is. This applies for the voices in the cut-scenes in Spyro and the music in Zelda (particularly the opening part that tells the legend)
sorry if this is repetitive
Spyro:Enter The Dragonfly (USA)
The Legend of Zelda: The Wind Waker (USA)
During any cut-scene the sound is randomly choppy, and the longer the cut-scene, the more de-synced the audio is. This applies for the voices in the cut-scenes in Spyro and the music in Zelda (particularly the opening part that tells the legend)
sorry if this is repetitive
to everyone working on Dolphin
AMD 965 OC'd 3.7 GHz quad - XFX Radeon HD 6870 - 2 x 2 GB Patriot 800 MHz DDR2 - Windows 7 Ultimate 64-bit
AMD 965 OC'd 3.7 GHz quad - XFX Radeon HD 6870 - 2 x 2 GB Patriot 800 MHz DDR2 - Windows 7 Ultimate 64-bit