In the current builds, around r5800s I've noticed 2 games that have the same sound issue.
Spyro:Enter The Dragonfly (USA)
The Legend of Zelda: The Wind Waker (USA)
During any cut-scene the sound is randomly choppy, and the longer the cut-scene, the more de-synced the audio is. This applies for the voices in the cut-scenes in Spyro and the music in Zelda (particularly the opening part that tells the legend)
sorry if this is repetitive
Spyro:Enter The Dragonfly (USA)
The Legend of Zelda: The Wind Waker (USA)
During any cut-scene the sound is randomly choppy, and the longer the cut-scene, the more de-synced the audio is. This applies for the voices in the cut-scenes in Spyro and the music in Zelda (particularly the opening part that tells the legend)
sorry if this is repetitive

AMD 965 OC'd 3.7 GHz quad - XFX Radeon HD 6870 - 2 x 2 GB Patriot 800 MHz DDR2 - Windows 7 Ultimate 64-bit