I have been playing MGS Twin Snakes with no issues using this texture pack: https://forums.dolphin-emu.org/Thread-me...re-project. This is on the latest stable v5 release.
Today I upgraded to the latest Beta release (5.0-12716) and everything is working great, except the custom textures no longer load. I've also tried the latest dev release (5.0-12749) and I am having the same issue. I confirmed that the 64-bit Visual C++ redistributable for Visual Studio 2019 is installed. I've tried OpenGL, Direct3D, Vulkan. I've confirmed that my internal resolution is set to 3x (1080p), same as it was on v5. Tried every setting for Texture Cache, confirmed that custom textures are still enabled, and confirmed that my custom textures are named properly and in the correct location. When I load the game, I get a "custom textures loaded, 0.0 MB in 0 seconds" message in the top left corner of my screen.
If I switch back to 5.0, everything works fine.
This is on an i7-9750H, 64GB RAM, Nvidia RTX 2080 Max-Q.
Any help here is appreciated.
Today I upgraded to the latest Beta release (5.0-12716) and everything is working great, except the custom textures no longer load. I've also tried the latest dev release (5.0-12749) and I am having the same issue. I confirmed that the 64-bit Visual C++ redistributable for Visual Studio 2019 is installed. I've tried OpenGL, Direct3D, Vulkan. I've confirmed that my internal resolution is set to 3x (1080p), same as it was on v5. Tried every setting for Texture Cache, confirmed that custom textures are still enabled, and confirmed that my custom textures are named properly and in the correct location. When I load the game, I get a "custom textures loaded, 0.0 MB in 0 seconds" message in the top left corner of my screen.
If I switch back to 5.0, everything works fine.
This is on an i7-9750H, 64GB RAM, Nvidia RTX 2080 Max-Q.
Any help here is appreciated.