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Custom Texture Tool PS v50.1
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Custom Texture Tool PS v50.1
11-15-2022, 06:19 PM
#1,161
Venomalia Offline
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(11-14-2022, 04:48 PM)Blushock Wrote: Sorry if this has been asked before, but can this dump textures from games, or do you have to do that from Dolphin?

You can use the TextureExtraction tool to dump textures from gc and wii games.
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02-08-2023, 07:22 PM
#1,162
skylabhalo Offline
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I'm having trouble converting mipmap files to dds/png it straight up skips every file ending with _mip*X*.dds/png
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02-09-2023, 04:59 PM (This post was last modified: 02-09-2023, 05:02 PM by Bighead.)
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Bighead Offline
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(02-08-2023, 07:22 PM)skylabhalo Wrote: I'm having trouble converting mipmap files to dds/png it straight up skips every file ending with _mip*X*.dds/png

Mipmaps are not processed by the script unless you have the base texture with it. For example...

someimage.png
someimage_mip1.png
someimage_mip2.png
someimage_mip3.png

Mipmaps are supplemental to a texture, they do not function on their own. You would not want to create a texture with just mipmaps and no top layer as it would not work. You can also just auto-generate mipmaps for a texture. This can be forced with the option Force Create Mipmaps. This is preferable to including your own mipmaps unless you are using arbitrary mipmaps since they are generated from the base image and will usually be higher quality.
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