Phew, it looks like my 8GB are enough for the InsaneSlug texture pack for Zelda TP:
After that, I had between 7100 and 7300 MB of used RAM. I had to close Steam and all Chrome tabs, and just to be sure I moved some optional files that would use some extra RAM, because the first time my RAM was full and it crashed (and I received a beautiful Windows warning).
That's the biggest PNG texture pack I've ever seen, so I think 16GB aren't needed.
I think having the option to store all of them at once or when the game request them is enough. If it fills my RAM, it's my problem
.
Spoiler: (Show Spoiler)
After that, I had between 7100 and 7300 MB of used RAM. I had to close Steam and all Chrome tabs, and just to be sure I moved some optional files that would use some extra RAM, because the first time my RAM was full and it crashed (and I received a beautiful Windows warning).
That's the biggest PNG texture pack I've ever seen, so I think 16GB aren't needed.
I think having the option to store all of them at once or when the game request them is enough. If it fills my RAM, it's my problem
.
CPU: Intel Core i5 4670k @ 4.4GHz
GPU: GAINWARD GeForce GTX 1080 Phoenix "GLH"
RAM: G.SKILL Ripjaws X DDR3 16GB 1600MHz CL7
OS: Windows 7 Ultimate x64
GPU: GAINWARD GeForce GTX 1080 Phoenix "GLH"
RAM: G.SKILL Ripjaws X DDR3 16GB 1600MHz CL7
OS: Windows 7 Ultimate x64

![[Image: Yqpb8L.png]](http://i.cubeupload.com/Yqpb8L.png)