Not that it's likely to be a good idea, but what if we dumped and loaded them in the console's native format (to save on space) and provided an application to convert between .obj and the native format? It should also reduce the slowdown caused as we wouldn't be converting the models while running the emulator, just loading and saving.
OS: Windows 10 64 bit Professional
CPU: AMD Ryzen 5900X
RAM: 16GB
GPU: Radeon Vega 56
CPU: AMD Ryzen 5900X
RAM: 16GB
GPU: Radeon Vega 56
