First of all I'd like to say I apologize for my lack of experience and understanding in this subject, this is the first time I'm undertaking a project like this and I appreciate anyone and everyone who takes a minute to help me out here.
I'm building a custom GameCube Controller using similar parts to the actual controller (2 axis potentiometers, buttons, etc) which is the fairly straightforward part. The thing I'm having the most trouble understanding mostly from my lack of knowledge is how to get the components from the Arduino to communicate with my machine and, more importantly, how to get Dolphin to receive the values and read them correctly as controller inputs. I'm not trying for a super professional level of finish on this project, I just had the idea one day and thought I'd like to investigate more into the coding aspect of building a controller to run on an emulator. Again, thanks to anyone ahead of time for helping out.
I'm building a custom GameCube Controller using similar parts to the actual controller (2 axis potentiometers, buttons, etc) which is the fairly straightforward part. The thing I'm having the most trouble understanding mostly from my lack of knowledge is how to get the components from the Arduino to communicate with my machine and, more importantly, how to get Dolphin to receive the values and read them correctly as controller inputs. I'm not trying for a super professional level of finish on this project, I just had the idea one day and thought I'd like to investigate more into the coding aspect of building a controller to run on an emulator. Again, thanks to anyone ahead of time for helping out.