(06-14-2021, 06:48 AM)SonicoXXI Wrote: Hello. How do I solve it in Sonic Colors? I can't find any additional options in Debugger2020_2.It's partially solved by ticking "Only exclude common bloom sizes" in the settings. Some EFB copies can't be excluded because their size changes during gameplay, there is no fix to that.
Custom Debugger 2020
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06-30-2021, 02:51 AM
10-05-2021, 10:56 PM
I compiled latest version of dolphin with an EFB exclusion code (except for GUI) and added EFB height checks for Sonic Colors, should be sufficient to prevent low-res shadow rendering from happening.
https://drive.google.com/file/d/1GC1nxHA...sp=sharing https://github.com/vlad54rus/dolphin |
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