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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Custom banner image, .wad names, wii system name
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Custom banner image, .wad names, wii system name
09-18-2017, 01:43 PM
#1
ghjkllkjhg
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Hi, I was just messing around with Dolphin and attempting to do a few things.

1. Is there a way to pull a banner file from a .wad file where one isn't created by default? Or at least edit the code in a way to change the image. I was attempting to work through using a hex editing program to change each pixel to a colour and make an image that way, but it seems the exported size Dolphin uses (when right clicking the image in properties > info on the emulator) isn't the native size that's read and as such wasn't able to properly import a converted image to hex file.[From what I've found, blocks in the "A0 - 609F" range in the hex editor of .bin files are in relation to banner image, I'm not too sure on the specifics, but the .bin seems to be working with all other information past that point being nulled out and works as a simple image for the dolphin emulator]
EDIT - Putting an image in the same folder as the .wad file with the same name as the .wad/.iso (Not the game ID) works as a way to change it, but if possible, I'd like to get the banner image directly from the file since saving doesn't occur, I can't do this normally. This is for cleanliness to keep only bootable media in the folder. (I attempted to add another directory to banner icons and it didn't work, they need to be with the games)
-I seem to get an "Incorrect sBIT chunk length" when having the image inside the .iso folder each time dolphin refreshes/starts up also.

2. The method by which to use a file called "titles.txt" to rename titles within the game list doesn't seem to work with .wad files at all, and then when it comes to multi disc games for the Gamecube, the game ID is the same so I can't manually rename each disc without affecting the other. Is there a way to change this? Or in the case of the .wad files, do I need to edit the wad itself?
EDIT - In the creation of a "titles.txt", you only put in the first four numbers of the game ID and it will work. Editing the WAD itself has a character limit of 20.


3. Is there a way to rename the emulated Wii system? The default name given is "dolphin" but I'd like to change this if possible to be another name. This is due to some games using the system name for certain reasons and is having it automatically injected into the save file and is unavoidable whereas I'd like to get some customization in that regard.
EDIT - Through the installation of the Wii system menu, you're able to change the name of the Wii for emulation in games via the settings, a way to do this without doing so would be a good thing to know if anybody has more information


If anybody is able to help with any of these issues, I'd really appreciate the help.
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09-19-2017, 12:30 AM
#2
JosJuice Offline
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(09-18-2017, 01:43 PM)ghjkllkjhg Wrote: if possible, I'd like to get the banner image directly from the file since saving doesn't occur, I can't do this normally.

Dolphin can't read a banner image directly from a Wii game, regardless of whether it's a WAD. You either need to have a save file or need to put a PNG image in the same directory as the game, like you already have tried.

(09-18-2017, 01:43 PM)ghjkllkjhg Wrote: The method by which to use a file called "titles.txt" to rename titles within the game list doesn't seem to work with .wad files at all

Use only the four first characters of the game ID instead of all six characters, and it will work.

(09-18-2017, 01:43 PM)ghjkllkjhg Wrote: and then when it comes to multi disc games for the Gamecube, the game ID is the same so I can't manually rename each disc without affecting the other.

That's true, you can't give the two discs entirely different names using titles.txt. But if I recall correctly, Dolphin will automatically label the second disc with " (Disc 2)", so you'll be able to keep the discs apart in the game list.

(09-18-2017, 01:43 PM)ghjkllkjhg Wrote: Is there a way to change this? Or in the case of the .wad files, do I need to edit the wad itself?

You can edit the name directly inside an ISO or WAD if you want to. I'm not sure exactly how to do it for WADs, but for ISOs, you have to hex edit the opening.bnr file and then rebuild the ISO. (The format of opening.bnr differs between GameCube games and Wii games. I can give you more details about the format if you want to.)

(09-18-2017, 01:43 PM)ghjkllkjhg Wrote: Is there a way to rename the emulated Wii system? The default name given is "dolphin" but I'd like to change this if possible to be another name. This is due to some games using the system name for certain reasons and is having it automatically injected into the save file and is unavoidable whereas I'd like to get some customization in that regard.

I haven't tried changing it myself, but I suppose you might be able to change it using the Wii Menu, like you would do on a real console. (Or maybe that won't work in Dolphin for whatever reason...)
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09-19-2017, 08:08 AM
#3
ghjkllkjhg
Unregistered
 
(09-19-2017, 12:30 AM)JosJuice Wrote: Dolphin can't read a banner image directly from a Wii game, regardless of whether it's a WAD. You either need to have a save file or need to put a PNG image in the same directory as the game, like you already have tried.
I understand that it can't read from it directly, but I was more wondering about a way to extract the image from any place or even force the creation of a save file/bin file externally.

(09-19-2017, 12:30 AM)JosJuice Wrote: Use only the four first characters of the game ID instead of all six characters, and it will work.

That worked, thank you.


(09-19-2017, 12:30 AM)JosJuice Wrote: That's true, you can't give the two discs entirely different names using titles.txt. But if I recall correctly, Dolphin will automatically label the second disc with " (Disc 2)", so you'll be able to keep the discs apart in the game list.

The second disc is labeled with "(Disc 2)", it's just unpleasant to not see a "(Disc 1)" or not be able to add extra information about either one specifically.


(09-19-2017, 12:30 AM)JosJuice Wrote: You can edit the name directly inside an ISO or WAD if you want to. I'm not sure exactly how to do it for WADs, but for ISOs, you have to hex edit the opening.bnr file and then rebuild the ISO. (The format of opening.bnr differs between GameCube games and Wii games. I can give you more details about the format if you want to.)

I attempted to change the name inside of the WAD itself prior to your comment, but I found that there was a 20 character limit, the titles.txt fix that you mentioned was enough to fix my issue.


(09-19-2017, 12:30 AM)JosJuice Wrote: I haven't tried changing it myself, but I suppose you might be able to change it using the Wii Menu, like you would do on a real console. (Or maybe that won't work in Dolphin for whatever reason...)

Each time i tried to access the Wii menu, it crashed, I wasn't aware that I was able to get that, I changed it inside the Wii menu and it's worked in game, thank you for that.
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09-19-2017, 03:41 PM
#4
JosJuice Offline
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(09-19-2017, 08:08 AM)ghjkllkjhg Wrote: I understand that it can't read from it directly, but I was more wondering about a way to extract the image from any place or even force the creation of a save file/bin file externally.

How to do that is specific to each game.
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09-19-2017, 03:54 PM
#5
ghjkllkjhg
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(09-19-2017, 03:41 PM)JosJuice Wrote: How to do that is specific to each game.

So there's no set method or general way to do it?
Alright then, thank you for the help.
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09-22-2017, 01:49 AM
#6
leolam Offline
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For channels, you could use the small version of the channel banner. It's in content 0.
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09-22-2017, 01:55 AM
#7
JosJuice Offline
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(09-22-2017, 01:49 AM)leolam Wrote: For channels, you could use the small version of the channel banner. It's in content 0.

Isn't that the animated Wii Menu banner, which isn't easily convertible to an image and is in the wrong aspect ratio for the game list?
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09-23-2017, 10:21 PM
#8
leolam Offline
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Yeah. Converting it into a static image won't be easy for use with the game list indeed, but for channels, that's the only common location for images.
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