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Critical error: Failed to load any D3Dcompiler dll
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Critical error: Failed to load any D3Dcompiler dll
11-05-2018, 02:06 AM
#1
JustDevel Offline
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Don't know what to do. Using directx 9 version of Dolphin and same error. Processor can run dolphin and videochip, i think, too.
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11-05-2018, 04:15 AM
#2
DJBarry004 Offline
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D3D9 hasn´t been officially supported for -years-.

Try using the DX Web Updater anyway.
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.

Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
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11-05-2018, 04:31 AM
#3
JustDevel Offline
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(11-05-2018, 04:15 AM)DJBarry004 Wrote: D3D9 hasn´t been officially supported for -years-.

Try using the DX Web Updater anyway.

Already installed latest DX version.
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11-05-2018, 09:21 AM
#4
mbc07 Offline
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If your system specs are the same from your profile, then I'm sorry but currently supported Dolphin versions won't be able to boot any game. Not only your system is too weak, it's integrated GPU lacks support for almost everything Dolphin needs to run games...
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 16 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2)
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11-05-2018, 09:33 AM
#5
Helios Offline
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Your GPU does not support D3D11.1

https://github.com/dolphin-emu/dolphin/blob/master/Readme.md

It might support GL 3.3, but I would not get your hopes up.
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11-05-2018, 10:11 AM
#6
mbc07 Offline
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(11-05-2018, 09:33 AM)Helios Wrote: It might support GL 3.3, but I would not get your hopes up.

AFAICT Ironlake iGPUs like the one in their Pentium P6200 are limited to OpenGL 2.0 on Windows, so, even the OpenGL backend won't run...
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 16 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2)
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11-05-2018, 10:54 PM
#7
JustDevel Offline
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(11-05-2018, 10:11 AM)mbc07 Wrote: AFAICT Ironlake iGPUs like the one in their Pentium P6200 are limited to OpenGL 2.0 on Windows, so, even the OpenGL backend won't run...

But when I had Mobile Intel 4 series chipset family dolphin worked fine. I tried to use Ishiiruka that supports DX9 backend (know that's old backend) and the same problem. I have installed also Visual C++ 2015; .NET 4.5 and XNA 4.0
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11-06-2018, 12:29 AM (This post was last modified: 11-06-2018, 12:57 AM by DJBarry004.)
#8
DJBarry004 Offline
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There are a total of 10 different GPUs in the whole Intel 4 series. That info is little to not specific.

https://ark.intel.com/products/series/34468/Intel-4-Series-Chipsets

EDIT: It seems some of those chipsets used the GMA X4500, which supports DX10.

https://en.wikipedia.org/wiki/List_of_Intel_chipsets#Southbridge_9xx_and_3/4_Series_chipsets
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.

Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
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11-06-2018, 04:06 AM
#9
JustDevel Offline
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(11-06-2018, 12:29 AM)DJBarry004 Wrote: There are a total of 10 different GPUs in the whole Intel 4 series. That info is little to not specific.

https://ark.intel.com/products/series/34468/Intel-4-Series-Chipsets

EDIT: It seems some of those chipsets used the GMA X4500, which supports DX10.

https://en.wikipedia.org/wiki/List_of_Intel_chipsets#Southbridge_9xx_and_3/4_Series_chipsets

Yeah, my card also supports DX 10.1, but Dolphin doesn't run in D3D 9... This is some weird...
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11-06-2018, 05:26 AM
#10
Helios Offline
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We don't support 4.0.2 or any fork of it.

You're on your own with problems with D3D9
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