I have been doing some research on adding HD textures to a game, thanks to all of the wonderful posts that I saw on the HD Texture subsection. My real question is: Any tips or a guide for doing this?
Here is what I know... I know that you dump textures from a game by going to the Graphic options and clicking dump textures, you then load your textures by clicking the box for loading custom textures. You place them in the folder relevant to the Game ID and that all worked successfully and wonderful like.
Technical issues aside... what I am looking for is the ways of the tools. I have access to PS CS6 and all of the rest of the Design Suite because I randomly need to use them at the office. I am no where near proficient in the art of PS, but I do know the basics and have to maneuver my way around the program. For those of you have done retexturing, how do you go about adding HD elements to a game?
I am currently looking at modifying some basic levels of Animal Crossing for the Gamecube. Mostly because the text really drives me nuts because it's so blurry and pixelated and that was one of my all time favorite games on the Gamcube. Learning from that point, I would like to make some basic retexturing with reference to City Folk and some models used there.
What do you think guys? Any tips, advice or help on this? I'm sure some other users on the forum may enjoy some help! It would be pretty awesome to have some more HD texturing in the forum.
I am attaching the .png for the text of Animal Crossing. My first question is: What are some tips on enhancing this? And does it need to exactly replicate the spacing in the text in order for the system to pick it up?
Here is what I know... I know that you dump textures from a game by going to the Graphic options and clicking dump textures, you then load your textures by clicking the box for loading custom textures. You place them in the folder relevant to the Game ID and that all worked successfully and wonderful like.
Technical issues aside... what I am looking for is the ways of the tools. I have access to PS CS6 and all of the rest of the Design Suite because I randomly need to use them at the office. I am no where near proficient in the art of PS, but I do know the basics and have to maneuver my way around the program. For those of you have done retexturing, how do you go about adding HD elements to a game?
I am currently looking at modifying some basic levels of Animal Crossing for the Gamecube. Mostly because the text really drives me nuts because it's so blurry and pixelated and that was one of my all time favorite games on the Gamcube. Learning from that point, I would like to make some basic retexturing with reference to City Folk and some models used there.
What do you think guys? Any tips, advice or help on this? I'm sure some other users on the forum may enjoy some help! It would be pretty awesome to have some more HD texturing in the forum.
I am attaching the .png for the text of Animal Crossing. My first question is: What are some tips on enhancing this? And does it need to exactly replicate the spacing in the text in order for the system to pick it up?