I had been getting the error:
"CreatePixelshaderFromByteCode failed at Src D3Dshader.cpp 151" after playing Zelda:Skyward Sword and restarting Dolphin. I'm using 3.0-243 build with the 12/8/2011 version of the Motion+ emulated.
Everybody I saw that asked this question got hit back with a "Upgrade your whack hardware." I'm rocking a PhenomII X4 and a GeForce GTX560Ti so it's clearly not a matter of incapable hardware.
What solved my problem was navigating to the Dolphin\User\ directory and deleting/renaming the "ShaderCache" file. It was only crashing when DX11 was enabled, and it was only crashing AFTER I had played awhile, so clearly I needed to find out what changed, and what changed was that Cache folder.
Hope this can help anyone encountering similar problems.
"CreatePixelshaderFromByteCode failed at Src D3Dshader.cpp 151" after playing Zelda:Skyward Sword and restarting Dolphin. I'm using 3.0-243 build with the 12/8/2011 version of the Motion+ emulated.
Everybody I saw that asked this question got hit back with a "Upgrade your whack hardware." I'm rocking a PhenomII X4 and a GeForce GTX560Ti so it's clearly not a matter of incapable hardware.
What solved my problem was navigating to the Dolphin\User\ directory and deleting/renaming the "ShaderCache" file. It was only crashing when DX11 was enabled, and it was only crashing AFTER I had played awhile, so clearly I needed to find out what changed, and what changed was that Cache folder.
Hope this can help anyone encountering similar problems.