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Crashing in The Legend of Zelda: Collector's Edition
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Crashing in The Legend of Zelda: Collector's Edition
01-13-2020, 05:47 AM
#1
sagep23 Offline
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I'm playing Ocarina of Time and right before I enter the first boss fight against Queen Gohma the game crashes.
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01-13-2020, 08:08 AM (This post was last modified: 01-13-2020, 08:10 AM by Admentus.)
#2
Admentus Offline
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(01-13-2020, 05:47 AM)sagep23 Wrote: I'm playing Ocarina of Time and right before I enter the first boss fight against Queen Gohma the game crashes.

Can you post your settings used in Dolphin and the CRC32 / MD5 / SHA-1 checksum hashes for the Collector's Edition disc? You can verify checksum hashes through Dolphin itself.

Assuming NTSC-U, proper checksum hashes are:
CRC32: 8d2141cf
MD5: 2c66f072455ccdbe97a72e5c94784df8
SHA-1: 35e66bf6a0f32597beb5f8b055c1d424a41a89d7

Are you using any Action Replay / Gecko codes? If so, disable them.
Super Mario 64 - Super Smash Bros. 64 - Mario Kart 64 - Zelda 64 - Star Fox 64 - Patreon - Discord
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01-13-2020, 09:08 AM
#3
sagep23 Offline
Junior Member
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Posts: 7
Threads: 3
Joined: Apr 2019
(01-13-2020, 08:08 AM)Admentus Wrote: Can you post your settings used in Dolphin and the CRC32 / MD5 / SHA-1 checksum hashes for the Collector's Edition disc? You can verify checksum hashes through Dolphin itself.

Assuming NTSC-U, proper checksum hashes are:
CRC32: 8d2141cf
MD5: 2c66f072455ccdbe97a72e5c94784df8
SHA-1: 35e66bf6a0f32597beb5f8b055c1d424a41a89d7

Are you using any Action Replay / Gecko codes? If so, disable them.

It turns out I had a bad dump, after getting a good one my problem was fixed. Thank you.
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