(02-13-2022, 11:35 AM)LeviathaninWaves Wrote: I'm also having frequent crashing issues on the same Dolphin revision. Unlike the poster above, I'm using specialized shaders.
I've tried both OpenGL and Vulkan. Dual Core and Sync on idle are both enabled.
The crashing seems to happen within the first 10-15 minutes of play. Twilight Princess and Wind Waker. They seem to occur most frequently while transitioning between areas but have also happened outside of this condition (may be no correlation).
Android 12, Note 20 Ultra, Snapdragon 865+, Adreno 650. Good luck, seems like they could be segmentation faults. I did get some invalid read popups, but not every crash.
I was going to post the exact same thing. After I tested the MMJR2 fork and encountered the same crashes. Happens only after enabling dual core. Does this has something to do with PrimitiveRestart?
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Crashes on 5.0-15993
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02-14-2022, 01:56 AM
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Crashes on 5.0-15993 - Lucbl1 - 02-11-2022, 11:40 PM
RE: Crashes on 5.0-15993 - JosJuice - 02-11-2022, 11:48 PM
RE: Crashes on 5.0-15993 - Lucbl1 - 02-11-2022, 11:58 PM
RE: Crashes on 5.0-15993 - Lucbl1 - 02-12-2022, 12:19 AM
RE: Crashes on 5.0-15993 - LeviathaninWaves - 02-13-2022, 11:35 AM
RE: Crashes on 5.0-15993 - Lucbl1 - 02-14-2022, 01:56 AM
RE: Crashes on 5.0-15993 - JosJuice - 02-13-2022, 07:35 PM
RE: Crashes on 5.0-15993 - JosJuice - 02-14-2022, 02:09 AM
RE: Crashes on 5.0-15993 - Lucbl1 - 02-14-2022, 02:13 AM
RE: Crashes on 5.0-15993 - JosJuice - 02-14-2022, 02:20 AM
RE: Crashes on 5.0-15993 - LeviathaninWaves - 02-14-2022, 10:35 PM
RE: Crashes on 5.0-15993 - Lucbl1 - 02-16-2022, 08:58 AM
RE: Crashes on 5.0-15993 - JosJuice - 02-16-2022, 09:02 AM
RE: Crashes on 5.0-15993 - JMC47 - 02-16-2022, 03:00 PM
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