Hi, hope someone here can help as I don't know what else to try.
I compiled the source from git today, 3 times now. Dependencies all seem to be fine. I'm useing the latest Nvidia drivers from Nvidia. Source compiles fine, and seems to run fine until I try to start a game. So far I've tested with Xenoblade and Super Mario Galaxy, they both crash Dolphin instantly. I've tried with default setting, and many more, includeing useing software render with the same results. Every time I get this output, which is not very helpful to me.
Any help would be appreaciated.
I compiled the source from git today, 3 times now. Dependencies all seem to be fine. I'm useing the latest Nvidia drivers from Nvidia. Source compiles fine, and seems to run fine until I try to start a game. So far I've tested with Xenoblade and Super Mario Galaxy, they both crash Dolphin instantly. I've tried with default setting, and many more, includeing useing software render with the same results. Every time I get this output, which is not very helpful to me.
Code:
The program 'dolphin-emu' received an X Window System error.
This probably reflects a bug in the program.
The error was 'BadMatch (invalid parameter attributes)'.
(Details: serial 36 error_code 8 request_code 1 minor_code 0)
(Note to programmers: normally, X errors are reported asynchronously;
that is, you will receive the error a while after causing it.
To debug your program, run it with the --sync command line
option to change this behavior. You can then get a meaningful
backtrace from your debugger if you break on the gdk_x_error() function.)
Aborted
Any help would be appreaciated.