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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Crashes as soon as game loads
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Crashes as soon as game loads
12-14-2009, 10:16 PM
#1
ChrisX2
Unregistered
 
It seems as though every time I start up Dolphin and go to load an ISO that the program locks up and freezes. I've installed the latest Direct X and Visual C++, followed all the steps in the setup guide and configured all of my settings correctley so I'm quite lost as to whats going on. I have a hunch that my problem may be due to the fact that I reformatted my PC and installed Windows 7 (I didn't upgrade) and that I am perhaps lacking some important drivers? I can't find any supported drivers for my graphics card which run on Windows 7 on the ATI website (But surely I have an earlier version installed which should work fine?).

Any help would be very much appreciated! =)

Build: Dolphin SVN R4525
Graphics Card: ATI Mobility Radeon HD 3650
Memory: 3GB DDR2
Processor: Intel Core 2 Duo 2.0GHz
O/S: Windows 7 Professional

Note: I've tried running Dolphin using both the D3D9 and OpenGL graphics plugins but each give me the same problem. I've also tried running a different game but that just gives me the same result (Mario Galaxy and New Super Mario Bros).

Thanks,
Chris
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12-14-2009, 10:55 PM
#2
Nazgul1 Offline
Member
***
Posts: 140
Threads: 38
Joined: Dec 2009
(12-14-2009, 10:16 PM)ChrisX2 Wrote: It seems as though every time I start up Dolphin and go to load an ISO that the program locks up and freezes. I've installed the latest Direct X and Visual C++, followed all the steps in the setup guide and configured all of my settings correctley so I'm quite lost as to whats going on. I have a hunch that my problem may be due to the fact that I reformatted my PC and installed Windows 7 (I didn't upgrade) and that I am perhaps lacking some important drivers? I can't find any supported drivers for my graphics card which run on Windows 7 on the ATI website (But surely I have an earlier version installed which should work fine?).

Any help would be very much appreciated! =)

Build: Dolphin SVN R4525
Graphics Card: ATI Mobility Radeon HD 3650
Memory: 3GB DDR2
Processor: Intel Core 2 Duo 2.0GHz
O/S: Windows 7 Professional

Note: I've tried running Dolphin using both the D3D9 and OpenGL graphics plugins but each give me the same problem. I've also tried running a different game but that just gives me the same result (Mario Galaxy and New Super Mario Bros).

Thanks,
Chris

You can download here the newest Dolphin revision. Try this first and after this post again. Because I want to know the result.
http://emu.crimsonrain.com/
But I think you should know maybe the problem is the Windows 7. The dolphin perhabs didn't optimize yet for this operation system..
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12-15-2009, 03:24 AM
#3
James333 Offline
Above and Beyond
*******
Posts: 1,520
Threads: 8
Joined: Jul 2009
Check "use panic hadlers"
MB : MSI Z68A-GD80
CPU : Intel Core i7 2600k @ 3.4 GHz (stock clock)
Gfx : ATI Raedon HD 6850
Ram : 4 GB DDR3-1333
OS : Windows XP x86

I speak Spanish Big Grin ( And a little English )
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12-15-2009, 05:34 AM
#4
ChrisX2
Unregistered
 
This is very bizzare, I just started up my laptop again tonight and I've got Mario Galaxy running fine? Yet I've made no changes :-\ And I had since reset the computer after updating DX etc.

Although!!! The one change worth noting is that I've disconnected my PS3 controller from my PC (I'd set up nJoy using that), so it seems quite likely that the problem is somehow related to nJoy and the controller.

I might have to try and give it a go with my Wii controller over the Xmas holidays when I'm back home ^^
Looks bloody superb I must say, kudos to the team!
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12-15-2009, 12:18 PM
#5
ChrisX2
Unregistered
 
Okay guys, I can confirm the problem is due to the use of nJoy v0.3 / PS3 Controller via USB. It'd be interesting to know whether this problem is platform specific or has happened to anyone else. Anyhow, lets hope it works with a Wii or GC controller!
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