Hello,
I am quite new here. I am using the 3.5-1289 release.
For some reason, D3D11 seems to run faster on my configuration: i5 2500K@4.0 and ATI 5750 on Win 8 with the latest drivers.
However with D3D11 enabled, dolphin eventually crashes in certain conditions:
e.g.: in the last story, at the beginning, once I hit the forest beast dolphin crashes
in DK at the beginning, in one of the first levels.
I get this exception info:
Unhandled Exception
Code: 0xC0000005
Call stack info:
Dolphin!0x0159912D : ?
On my PC, D3D9 is more stable but significantly slower and stuttering than D3D11 especially for "the last story", I would like to know if I did a beginner mistake explaining this issue.
Thank you!
I am quite new here. I am using the 3.5-1289 release.
For some reason, D3D11 seems to run faster on my configuration: i5 2500K@4.0 and ATI 5750 on Win 8 with the latest drivers.
However with D3D11 enabled, dolphin eventually crashes in certain conditions:
e.g.: in the last story, at the beginning, once I hit the forest beast dolphin crashes
in DK at the beginning, in one of the first levels.
I get this exception info:
Unhandled Exception
Code: 0xC0000005
Call stack info:
Dolphin!0x0159912D : ?
On my PC, D3D9 is more stable but significantly slower and stuttering than D3D11 especially for "the last story", I would like to know if I did a beginner mistake explaining this issue.
Thank you!