I'm getting a crash with the message "Jump target too far away, needs force5Bytes = true" that appears in a warning box as soon as the game (SSB Brawl or Project M) is launched. After dismissing the warning, a segfault happens and the emulator crashes. The game runs if I disable JIT and use interpreted instead (unplayable though, of course).
I'm running a build I built a few hours ago, 5456. Everything was fine with a version from about a month ago, which was the last build I tried. I'm running ArchLinux x64 with Nvidia drivers. Should I make a bug report?
edit: It doesn't seem to happen in Windows on the same build (pre-built from this site). Reverting to build 5091 in linux works fine too.
I'm running a build I built a few hours ago, 5456. Everything was fine with a version from about a month ago, which was the last build I tried. I'm running ArchLinux x64 with Nvidia drivers. Should I make a bug report?
edit: It doesn't seem to happen in Windows on the same build (pre-built from this site). Reverting to build 5091 in linux works fine too.