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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Crash on Exit
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Crash on Exit
01-06-2017, 09:08 AM (This post was last modified: 01-06-2017, 09:10 AM by tjwoosta.)
#1
tjwoosta Offline
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Dolphin runs very well for me, but for as far back as I can remember whenever I exit (either with the hotkey, or alt-f4) while a game is running I get a windows pop up that says dolphin.exe has stopped working and prompts me to close the program.

This ordinarily wouldn't be a big deal since Im trying to close the program anyway, but Im trying to set up a front end where I don't need to use mouse and keyboard for anything and this dialogue is a not ideal every time I exit

Is there something I can do about this?
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01-06-2017, 09:44 AM
#2
ExtremeDude2 Offline
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Are you using dx12?
Check out my videos (dead)
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01-06-2017, 09:57 AM (This post was last modified: 01-06-2017, 09:59 AM by tjwoosta.)
#3
tjwoosta Offline
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no, dx11, win 8.1
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01-06-2017, 10:17 AM
#4
envisaged0ne Offline
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If you have confirm exit enabled, try disabling it
Windows 11 Home x64
Intel Core i7-10700
Nvidia Rtx 2060 6GB
32.0 GB DDR4 RAM
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01-06-2017, 10:20 AM
#5
tjwoosta Offline
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I don't see this option anywhere, where do I find it?
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01-06-2017, 12:26 PM
#6
envisaged0ne Offline
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Go to Options at the top, then click on Configure. Then go to the Interface tab and uncheck Confirm On Stop
Windows 11 Home x64
Intel Core i7-10700
Nvidia Rtx 2060 6GB
32.0 GB DDR4 RAM
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01-06-2017, 04:56 PM
#7
tjwoosta Offline
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Hmm its already unchecked.
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01-06-2017, 11:35 PM
#8
envisaged0ne Offline
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Only other thing I could suggest is to delete the Dolphin Emulator folder in your Documents folder. This will make you setup your favorite settings again, & has memory card saves, so if you're worried about losing anything important, you can make a backup of it 1st. Then download the latest dev build & extract it to a new folder on your c: drive. But don't extract to program files or program files (x86)
Windows 11 Home x64
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01-07-2017, 12:12 AM (This post was last modified: 01-07-2017, 12:13 AM by tjwoosta.)
#9
tjwoosta Offline
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Well after some messing around I figured out it only happens with the d3d11 backend, switching to opengl solves it but then I get decreased performance (occasional slow motion and lots of stutter).
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01-07-2017, 09:48 AM
#10
envisaged0ne Offline
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That's really odd. OpenGL is supposed to work better on NVidia cards. I use it on mine and it works great. And you have a good gpu
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