Hello. I'm currently running dolphin 3.0 and I'm having problems. I'm trying to emulate a few gamecube games such as crash bandicoot and windwaker, but the emulator always crashes on clearing code cache. It tries to start and then freezes with a CTD.
The thing is, this is only happening with when I chose to run the game on Direct3d9 and 11. The emulator works perfectly with OpenGL, but OpenGL runs to slow for me. even with everything on lowest, I was barley getting 30 fps on crash bandicoot. I'm running a EVGA Geforce 560 Ti. I've updated my drivers, re-installed net framework. I"m assuming this is directx related however, as I can't update directx via the windows updater.
Any ideas would be greatly appreciated. Thanks.
Full system specs:
Windows 7 64 bit
Gigabyte motherbord. (not sure of name)
EVGA Geforce 560 Ti latest drivers
Directx 11
8gb ram
Intel i5 750
The thing is, this is only happening with when I chose to run the game on Direct3d9 and 11. The emulator works perfectly with OpenGL, but OpenGL runs to slow for me. even with everything on lowest, I was barley getting 30 fps on crash bandicoot. I'm running a EVGA Geforce 560 Ti. I've updated my drivers, re-installed net framework. I"m assuming this is directx related however, as I can't update directx via the windows updater.
Any ideas would be greatly appreciated. Thanks.
Full system specs:
Windows 7 64 bit
Gigabyte motherbord. (not sure of name)
EVGA Geforce 560 Ti latest drivers
Directx 11
8gb ram
Intel i5 750