It depends on the game. Some games need it some don't. Some games are even unplayable without it.
Metroid prime for example. In order to get the thermal visor and x-ray visor working you have to use efb to ram. And without those you cannot play through the whole game. SMG and NSMB have lots of effects that don't work properly without efb to ram. EFB to ram is the proper way to emulate the efb, the only reason we even have efb to texture is because it's to slow for people on lower end hardware to use.
Metroid prime for example. In order to get the thermal visor and x-ray visor working you have to use efb to ram. And without those you cannot play through the whole game. SMG and NSMB have lots of effects that don't work properly without efb to ram. EFB to ram is the proper way to emulate the efb, the only reason we even have efb to texture is because it's to slow for people on lower end hardware to use.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."
-Ron Swanson
"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony
-Ron Swanson
"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony