(05-05-2014, 09:43 PM)AnyOldName3 Wrote: It's potentially possible to write a graphics backend in either of those, but again, it'd likely be a load of extra work for minimal gains in accuracy.
Sure, but both can be used with OpenGL, so if parts of the OpenGL api are insufficient to properly do the emulation, those parts could be done in OpenCL or CUDA.
