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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Could looking glass full 3D be possible for Dolphin?
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Could looking glass full 3D be possible for Dolphin?
01-14-2020, 05:47 PM
#1
retroben Offline
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It would be really cool (though performance is a thought) but the cost of anything beyond the $599 price for the 8.9 inch model is super expensive currently.
I would figure its feasible since Dolphin has that free-look feature that proves you can ignore a game's locked camera limits but it would likely take a whole lot of work to make things render correctly and make it stable.
For example,you can usually have free-look move around to view a player character or object from another angle without missing details.

It could probably take an extreme amount of GPU horsepower to make it function as it would basically be multiple renders of various angle chunks being done all at once,potentially debunking it as a reasonable feature other than maybe using 1x Native instead of upscaling as one downside,else you would max out the gpu and run at single digit frame rates or worse.
One exception may be the idea to make model storage possible to cache render views of individual models at the cost of high ram usage and use them to quickly pull up each and every angle,unless they can already be taken advantage of if they are already fully stored per frame so you could access the required data to render them with less performance overhead.

An example of the possibility being less difficult would be the fact that Nemu64 with a certain plugin can actually rip all models of an N64 game instance which could pull entire levels along with the player and other models that are active on that frame.

Its going to probably take a few or so years for those displays to become more reasonable to purchase with better resolutions.

I just wanted to ask this out of curiosity and the intrigue because of how cool it would be,especially if many other 3D system emulators could also possibly enhance the viewing experience for anyone that ends up getting one of those awesome holographic monitors.
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01-14-2020, 09:26 PM (This post was last modified: 01-14-2020, 09:44 PM by MayImilae.)
#2
MayImilae Offline
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Looking Glass? *googles* Oh, right, those cube hologram displays! Yea that's not really a good idea. That kind of technology has amazing stereoscopic rendering without needing glasses (at a massive decrease in resolution), but it works best for objects that fit within the specific depth bounds of the cube. For looking through a display into a world, (how all GameCube and Wii games are presented) you'd get very very little depth at all, on a very grainy low resolution screen with lots of needless optical distortions.

Sure you could extract the models and view them with a model viewer on the device, but you aren't playing the games at that point, you're viewing the models. Which is fine, and it would be great at, but that doesn't require emulation.

Of course we're open source so, if you get a looking glass display, do whatever you want! Juuuust don't expect it to be easy or good.
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