I'll post a picture showing Dolphin's output later tonight to show you the problem but I don't have a good way to capture the real output from my Wii to show how the effect should look like. I'll take a picture also running at the game's native IR and hope that is close enough to what the Wii's original output was.
The bloom effect is quite noticeable on the real Wii, especially on MKW. Yo can see a softened, "dreamy" kind of look on objects far from the camera which is completely lost on dolphin when running at high IR. But then again, who doesn't want to render the game in 1080p+?!
The bloom effect is quite noticeable on the real Wii, especially on MKW. Yo can see a softened, "dreamy" kind of look on objects far from the camera which is completely lost on dolphin when running at high IR. But then again, who doesn't want to render the game in 1080p+?!
Windows 10 Pro x64 | i7-9700K @ 4.6-5.0GHz | MSI Z370 Gaming Plus | MSI RX 5700 8GB Factory-OC | 16 GB DDR4-3000
