Good, gonna try it.
So far i've been able to perform a few comparisons with main ram dumps, now I need to output the first X results.
Searches are slow as hell (over 25 millions if bytes) but get faster with each try, until reset (due to a way of jumping blocks of addresses discarded in previous searches) in the order of 3 min, 20 secs, 10 secs.
I'll try to make it functional asap.
EDIT: Is it possible that Dolphin isn't properly patching memory with the Action Replay in wii games? I already tried a code I figured out and nothing happens.
So far i've been able to perform a few comparisons with main ram dumps, now I need to output the first X results.
Searches are slow as hell (over 25 millions if bytes) but get faster with each try, until reset (due to a way of jumping blocks of addresses discarded in previous searches) in the order of 3 min, 20 secs, 10 secs.
I'll try to make it functional asap.
EDIT: Is it possible that Dolphin isn't properly patching memory with the Action Replay in wii games? I already tried a code I figured out and nothing happens.
ASRock Conroe 1333-D667
Intel Pentium Dual Core E2180 2.00GHZ
2GB ram
Windows XP x64
Ati Radeon HD3650 256mb GDDR3
Intel Pentium Dual Core E2180 2.00GHZ
2GB ram
Windows XP x64
Ati Radeon HD3650 256mb GDDR3
![[Image: bugwk7.gif]](http://img503.imageshack.us/img503/301/bugwk7.gif)
