Hello, new user to the forum here.
I'm playing Tatsunoko vs. Capcom, which is a 2d versus fighting game for Wii. I started tinkering with the controller operators and functions to create additional controller options. I had some success making a dash button
Where I assigned Button B to trigger my Left direction twice quickly, causing a dash.
Now I'm wanting to automate more actions but my access to the syntax is limited.
My question is - Is there a way to have a button trigger multiple different buttons' output?
Example: Pressing button B would trigger button Y (time delay) button X (time delay) button L
The purpose of this is an automated combo, this example is three hits on an opponent.
Example: Pressing Button B would trigger Down,then Down&Forward, then Forward with button L
This example causes a hand fireball projectile.
Thanks!!
I'm playing Tatsunoko vs. Capcom, which is a 2d versus fighting game for Wii. I started tinkering with the controller operators and functions to create additional controller options. I had some success making a dash button
Code:
`Pad W`|`Button B`&timer(0.1)&`Button B`
Now I'm wanting to automate more actions but my access to the syntax is limited.
My question is - Is there a way to have a button trigger multiple different buttons' output?
Example: Pressing button B would trigger button Y (time delay) button X (time delay) button L
The purpose of this is an automated combo, this example is three hits on an opponent.
Example: Pressing Button B would trigger Down,then Down&Forward, then Forward with button L
This example causes a hand fireball projectile.
Thanks!!