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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Controllers v
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Control configuration with combination presses
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Control configuration with combination presses
02-25-2021, 04:03 AM (This post was last modified: 02-25-2021, 04:03 AM by Brandon8o.)
#1
Brandon8o Offline
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Not sure if this is the correct place for this post.

Is there a way to setup a control configuration (using keyboard/mouse) where the swing function will only activate with a combination of a button and movement of the mouse, or a combo of having a button held down while using the mouse.
I see there is the "hide" function for pointer, which is handy since you can just set it so that a button has to be held down in order to activate it, and if the button isn't held down the pointer doesn't come up, but since there is no comparable "hide" function for the swinging sensor then I'm trying to get something at lease functionally similar.
My use case is Skyward Sword (I know this seems to come up periodically). I would like the swinging function to not occur unless another button is held down while then using the mouse, mainly because the pointer/cursor moves around way to sensitively in response to any mouse movement when the swing function is active (setting it to the various axes of mouse movement).
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03-02-2021, 05:42 AM
#2
Brandon8o Offline
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As a follow on question: is there a way to do a button toggle that would change the value of the pitch and yaw? I have it set to 55 for both pitch and yaw and want to know if I could have it set to where I could hold down a button on the keyboard that would cause the value to, say, double for pitch and yaw just while that button is held down.

Is this possible?
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