FLOPS is a good measure of best-case performance for floating point operations but isn't a good metric for anything else. If you're trying to compare supercomputers, it can be pretty good, as supercomputers tend to do exclusively floating point operations. General computing, including games, includes (and is often mostly) integer and branching operations, so FLOPS are barely relevant. Sometimes FLOPS are reasonable for comparison of graphics architectures in the absence of any actual games, but that's not even useful here - the GameCube and Wii both used a huge number of integers on the GPU, despite other systems of the era being predominantly float-based.
OS: Windows 10 64 bit Professional
CPU: AMD Ryzen 5900X
RAM: 16GB
GPU: Radeon Vega 56
CPU: AMD Ryzen 5900X
RAM: 16GB
GPU: Radeon Vega 56
