(04-23-2018, 06:02 PM)Nintendo Maniac 64 Wrote: Make sure your shader compilation isn't set to "Syncronous (ubershaders)" as that's the most demanding performance-wise...though I would imagine a GTX 1070 would have no issue.
Basically use either of the "Asyncronous" settings ('skip drawing' is the least demanding of the two but it can cause wacky graphical issues).
Thanks, everyone's suggestions have helped the game to run at a consistent 30 FPS even when upscaled to 4K. The 60 FPS Gecko codes still make the game essentially unplayable, but as previously stated it seems to be a near universal issue currently. But at least I can play the game smoothly in one way, rather than not at all.
