I'm not sure if it's related, but it seems like ever since I started using a Ryzen 5 2600, whenever a game (seems to be mostly GameCube games?) needs to load something, I get a noticeable pause and FPS drop. I don't think it's because of the shaders since I'm using Asynchronous Ubershaders, and it happens in the same spots in games. For example, in Tales of Symphonia, whenever a battle starts, (after the glass shatter animation is done) the emulator speed drops to around 90%. The Metroid Prime games also stutter whenever I get near a door.
I've tried different backends, Synchronous Ubershaders and no Ubershaders, turning cheats off, switching my games to a different HDD, and frequently updating Dolphin to the newest dev build, and nothing seems to make a difference.
For reference I was on an i5 4590 3.3GHz CPU 3 weeks ago and didn't notice these issues. Though I am noticing other people with similar problems, so could it be Dolphin itself? Any help would be appreciated!
This is my current build https://pcpartpicker.com/list/MrGWKB
I've tried different backends, Synchronous Ubershaders and no Ubershaders, turning cheats off, switching my games to a different HDD, and frequently updating Dolphin to the newest dev build, and nothing seems to make a difference.
For reference I was on an i5 4590 3.3GHz CPU 3 weeks ago and didn't notice these issues. Though I am noticing other people with similar problems, so could it be Dolphin itself? Any help would be appreciated!
This is my current build https://pcpartpicker.com/list/MrGWKB