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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Conduit full speed on old build
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Conduit full speed on old build
09-21-2014, 07:12 PM
#21
MayImilae Offline
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This may have been fixed a couple of days ago. Try the absolute latest master dev version (at this moment 4.0-3334) and see if the problem is still there.
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09-21-2014, 08:41 PM
#22
davew_uk Offline
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You're right - I just tried 4.0-3334 and it goes in-game. Sound is still distorted and crackly though even though it is clearly running fullspeed.
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09-21-2014, 11:01 PM (This post was last modified: 09-21-2014, 11:02 PM by Shonumi.)
#23
Shonumi Offline
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While async audio and VBeam+Audio framelimit will get the sound working, I'm sure the devs can find a way to fix the audio without resorting to hacks. It's a matter of figuring out what the game is trying to do, what we know real hardware does, and finding how Dolphin's implementation can emulate all that.
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09-22-2014, 12:41 AM (This post was last modified: 09-22-2014, 12:41 AM by davew_uk.)
#24
davew_uk Offline
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Of course - and the game only runs at 75% speed anyway with the audio framelimiter on so its hardly a *good* solution. Hacks are never the optimal way to do something, but until a dev shows interest in this game its the only option really except to play it on the real wii (and I don't have two classic controllers!)
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09-22-2014, 06:18 AM
#25
Shonumi Offline
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Well, the easy way to grab a dev's attention is here: http://code.google.com/p/dolphin-emu/issues/list You can also contact them on IRC.
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09-22-2014, 09:18 AM
#26
davew_uk Offline
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Logged two bugs for this game already, not much more I can do.
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