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Concerning synchronous ubershaders
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Concerning synchronous ubershaders
04-05-2019, 03:30 AM
#1
71knight
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Guys, would an Nvidia gtx 1050 with a core i5 4790 cpu allow me to power through games using synchronous ubershaders without any stutter at all?  I know nvidia had a bug with ubershaders and certain backends that caused stuttering.  The forums say synchronous ubershaders can fix nvidia cards on the other backends that normally cause stuttering otherwise.  I would just be playing games like metroid prime 3 at native resolution with no enhancements.  What gpu would you recommend?
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04-05-2019, 04:46 AM
#2
Helios Offline
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Switch your backend to Direct3D 11 or 12 and use async ubers.

Don't use synchronous. It's really only an option like, one person on the development team would ever use.

I don't know why we have it in the UI.
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04-06-2019, 04:04 PM
#3
SCOTT0852 Offline
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A 1050 will not let you use sync ubershaders. Async, on the other hand, can easily be run and does eliminate the stutter.
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04-06-2019, 04:05 PM
#4
Helios Offline
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You didn't really add anything here.
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04-06-2019, 06:48 PM
#5
twotonkatrucks Offline
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(04-05-2019, 04:46 AM)Helios Wrote: I don't know why we have it in the UI.

this is a good question, as there's seem to be no upside to using sync'd option.
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