• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
« Previous 1 ... 143 144 145 146 147 ... 368 Next »

concerning development versions of Dolphin
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
concerning development versions of Dolphin
05-16-2014, 05:18 PM
#1
xystus Offline
Member
***
Posts: 196
Threads: 10
Joined: Jul 2013
I find it rather difficult to choose a good, stable version of Dolphin out of the development releases (and I'm sure I'm not alone in this). I think it is absolutely FANTASTIC that the work never stops and sometimes multiple version a day are released, but when is the right time to update? Could someone tell me which version is considered "pretty stable and smooth" at this moment; without any crazy, gamebreaking openGL,D3D bugs of weird experimental stuff? Wink

I know I can just download 4.0.2, but it's relatively old already and I'm sure a better version is out there.

Keep up the great work you guys, I love this emu!
CPU: Intel 3570k with Corsair H60 watercooler @4.1ghz
GPU: Nvidia Asus GTX780 @1140/6600
PSU: Corsair 750W
RAM: Corsair 8gig DDR3-1600
MOBO: Asrock Z68m ITX
HDD: 500gb SSD EVO
CASE: Lian-Li PC-Q08 mini-ITX case
OS: Windows 7 x64

I use a fully configured emulator frontend (Maximus Arcade) to play every console & arcade game instantly
Find
Reply
05-16-2014, 05:36 PM
#2
JMC47 Offline
Content Producer
*******
Content Creators (Moderators)
Posts: 6,543
Threads: 29
Joined: Feb 2013
There's nothing game breaking in latest revisions to my knowledge.
Find
Reply
05-16-2014, 05:40 PM
#3
MayImilae Offline
Chronically Distracted
**********
Administrators
Posts: 4,604
Threads: 120
Joined: Mar 2011
You really need to be in the thick of it to know when something major breaks. But honestly, when something big happens it's usually fixed right away. Especially now that the devs have improved their code review policies. It's save to stay up to date at all times now, more or less. Besides, worst case scenario is that you download something that has a bad error, and you jump back a few revisions and it doesn't have it. Who cares?
[Image: RPvlSEt.png]
AMD Threadripper Pro 5975WX PBO+200 | Asrock WRX80 Creator | NVIDIA GeForce RTX 4090 FE | 64GB DDR4-3600 Octo-Channel | Windows 11 22H2 | (details)
MacBook Pro 14in | M1 Max (32 GPU Cores) | 64GB LPDDR5 6400 | macOS 12
Find
Reply
05-16-2014, 05:50 PM
#4
xystus Offline
Member
***
Posts: 196
Threads: 10
Joined: Jul 2013
Thanks for your responses.

I thought to have read something about openGL being a lot slower now than it was before; I guess because of the vertex hack being removes - but I don't have Nvidia, so don't care.

And that performance had taken a huge impact the last 6 months or so, because of Dolphin becoming more accurate = more horsepower needed. Any truth in that?

Is there a version you can recommend which is nicely balanced; performance/accuracy wise?
CPU: Intel 3570k with Corsair H60 watercooler @4.1ghz
GPU: Nvidia Asus GTX780 @1140/6600
PSU: Corsair 750W
RAM: Corsair 8gig DDR3-1600
MOBO: Asrock Z68m ITX
HDD: 500gb SSD EVO
CASE: Lian-Li PC-Q08 mini-ITX case
OS: Windows 7 x64

I use a fully configured emulator frontend (Maximus Arcade) to play every console & arcade game instantly
Find
Reply
05-16-2014, 06:09 PM
#5
JMC47 Offline
Content Producer
*******
Content Creators (Moderators)
Posts: 6,543
Threads: 29
Joined: Feb 2013
Latest revisions are actually faster than most of the 4.0+ revisions. OpenGL did not get slower because of hte Vertex Streaming Hack removal, NVIDIA just added a real feature that invalidated hte need for a hack.
Find
Reply
05-16-2014, 08:38 PM
#6
xystus Offline
Member
***
Posts: 196
Threads: 10
Joined: Jul 2013
Thanks for the info.

Though, I've tried the lastest Dolphin-x64_4.0-1569 and games run less smooth than Dolphin-x64_4.0-156. Mario Kart Wii for example is choppy, no matter the settings. I'll try some more and then maybe open a topic in the "support" section Smile
CPU: Intel 3570k with Corsair H60 watercooler @4.1ghz
GPU: Nvidia Asus GTX780 @1140/6600
PSU: Corsair 750W
RAM: Corsair 8gig DDR3-1600
MOBO: Asrock Z68m ITX
HDD: 500gb SSD EVO
CASE: Lian-Li PC-Q08 mini-ITX case
OS: Windows 7 x64

I use a fully configured emulator frontend (Maximus Arcade) to play every console & arcade game instantly
Find
Reply
05-16-2014, 08:55 PM
#7
degasus Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 1,828
Threads: 10
Joined: May 2012
There is no need to ask if there are lots of known issues in the current development build. They usually are fixed quite soon after they got known. The unknown issue are the bad ones Wink So just try it if you want and report regressions if you find any.

For performance, current dev builds are mostly faster on the cpu, but require a faster gpu. But as long as you have _any_ gaming gpu, you won't notice. Just don't play on 4xIR + SSAA Wink
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode