Thanks for your responses.
I thought to have read something about openGL being a lot slower now than it was before; I guess because of the vertex hack being removes - but I don't have Nvidia, so don't care.
And that performance had taken a huge impact the last 6 months or so, because of Dolphin becoming more accurate = more horsepower needed. Any truth in that?
Is there a version you can recommend which is nicely balanced; performance/accuracy wise?
I thought to have read something about openGL being a lot slower now than it was before; I guess because of the vertex hack being removes - but I don't have Nvidia, so don't care.
And that performance had taken a huge impact the last 6 months or so, because of Dolphin becoming more accurate = more horsepower needed. Any truth in that?
Is there a version you can recommend which is nicely balanced; performance/accuracy wise?
CPU: Intel 3570k with Corsair H60 watercooler @4.1ghz
GPU: Nvidia Asus GTX780 @1140/6600
PSU: Corsair 750W
RAM: Corsair 8gig DDR3-1600
MOBO: Asrock Z68m ITX
HDD: 500gb SSD EVO
CASE: Lian-Li PC-Q08 mini-ITX case
OS: Windows 7 x64
I use a fully configured emulator frontend (Maximus Arcade) to play every console & arcade game instantly
GPU: Nvidia Asus GTX780 @1140/6600
PSU: Corsair 750W
RAM: Corsair 8gig DDR3-1600
MOBO: Asrock Z68m ITX
HDD: 500gb SSD EVO
CASE: Lian-Li PC-Q08 mini-ITX case
OS: Windows 7 x64
I use a fully configured emulator frontend (Maximus Arcade) to play every console & arcade game instantly
