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Compressing New Super Mario Bros. corrupted the original ISO
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Compressing New Super Mario Bros. corrupted the original ISO
11-17-2009, 05:16 PM
#1
Legend80 Offline
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Using the latest SVN, 4586, I compressed my NSMB 4.7 gig ISO. It said it completed it fine. When I refreshed it did not see the new 500mb gcz. I then cleared the cache and boom, my ISO one disappeared! Now, neither file is valid or readable by any app. Why did this happen? I've done this for all my tens of other games. Is it something with this game? Have you guys been able to successfully compress NSMB? Can any of you think why this could have happened? How could it corrupt the original - I can believe it does anything more than just read the file. Weird!!!
Intel Core i5 2500k @ 4.3 ghz. (Sandy Bridge CPU) / Asus P8P67 / 4 Gig Ram / GeForce GTX 660/ Creative X-fi / Win 8.1 Pro 64 bit
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Compressing New Super Mario Bros. corrupted the original ISO - Legend80 - 11-17-2009, 05:16 PM
RE: Compressing New Super Mario Bros. corrupted the original ISO - kofkin00 - 11-17-2009, 06:36 PM

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