Yes, code is still generated for the GPU vertex loaders and format conversion - no matter the "CPU Core" option - so you'll probably need to disable that if the codegen isn't working - see VertexLoaderBase::CreateVertexLoader() in Source/Core/VideoCommon/VertexLoaderBase.cpp
There doesn't seem to be any config or easy option to disable this right now, so likely code mods will be needed if you want to disable for now.
There doesn't seem to be any config or easy option to disable this right now, so likely code mods will be needed if you want to disable for now.
