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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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Compiling problem
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Compiling problem
09-04-2009, 06:15 AM
#1
qazwsx Offline
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Posts: 19
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Joined: Sep 2009
Every revision I try to compile I get this:

Code:
31>LINK : fatal error LNK1181: cannot open input file '..\inputcommon\win32\release\inputcommon.lib'
31>Build log was saved at "file://d:\Temp\dolphin-emu-read-only\Source\Core\DolphinWX\Win32\Release\BuildLog.htm"
31>Dolphin - 1 error(s), 3 warning(s)
========== Build: 17 succeeded, 11 failed, 0 up-to-date, 3 skipped ==========
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09-04-2009, 06:50 AM
#2
Unknownforce Offline
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look for a different error in that output screen, your inputcommon project isn't compiling for some reason...

right click on the inputcommon project itself and click build then look at the errors there and post those.
[Image: Unknownforcesig.jpg]

[Image: 539486.png]

My Dolphin Builds
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09-04-2009, 08:27 AM
#3
qazwsx Offline
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Posts: 19
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Code:
1>------ Build started: Project: InputCommon, Configuration: Release Win32 ------
1>Compiling...
1>Configuration.cpp
1>XInput.cpp
1>SDL.cpp
1>InputCommon.cpp
1>EventHandler.cpp
1>DirectInputBase.cpp
1>d:\temp\dolphin-emu-read-only\source\core\inputcommon\src\DirectInputBase.h(29) : fatal error C1083: Cannot open include file: 'dinput.h': No such file or directory
1>Generating Code...
1>Build log was saved at "file://d:\Temp\dolphin-emu-read-only\Source\Core\InputCommon\Win32\Release\BuildLog.htm"
1>InputCommon - 1 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
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09-04-2009, 08:30 AM
#4
CacoFFF Offline
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Posts: 722
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Did you install DirectX SDK and properly set up the directories for Win32(or x64) solution?
ASRock Conroe 1333-D667
Intel Pentium Dual Core E2180 2.00GHZ
2GB ram
Windows XP x64
Ati Radeon HD3650 256mb GDDR3
[Image: bugwk7.gif]
[Image: 338184.jpg]
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09-04-2009, 09:05 AM (This post was last modified: 09-04-2009, 09:39 AM by qazwsx.)
#5
qazwsx Offline
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Posts: 19
Threads: 2
Joined: Sep 2009
(09-04-2009, 08:30 AM)CacoFFF Wrote: Did you install DirectX SDK and properly set up the directories for Win32(or x64) solution?

I installed DirectX SDK not sure about the directories i'm running 32 bit.

EDIT: Ok I added those directories and it seemed to have worked I did get a few warnings tho:

Code:
30>Build log was saved at "file://d:\Temp\dolphin-emu-read-only\Source\Core\DolphinWX\Win32\Release\BuildLog.htm"
30>Dolphin - 0 error(s), 3 warning(s)
========== Build: 27 succeeded, 0 failed, 1 up-to-date, 3 skipped ==========

Well it works better then the other builds I have tried this one the direct 3d9 works however I don't think my machine is fast enough to plays the games. so far I have only gotten one to work and it doesn't run very fast. When I look at performance it's taking 100% of my cpu power. What are the requirements to run a game smoothly?
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09-04-2009, 10:05 AM
#6
cmccmc
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high. There are no specifics. 100% is normal
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