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Compiling Dolphin to Run Headless
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Compiling Dolphin to Run Headless
03-09-2018, 11:37 PM (This post was last modified: 03-09-2018, 11:37 PM by Neui.)
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(03-09-2018, 08:13 AM)jackeown Wrote: I read the CMakeLists.txt file and found the following line:

option(ENABLE_HEADLESS "Enables running Dolphin as a headless variant" OFF)

and I switched the "OFF" to "ON" and recompiled

The proper way is to modify the CMakeCache.txt file.

(03-09-2018, 08:46 AM)jackeown Wrote: That may be the case...I'm just confused by this code then: https://github.com/vladfi1/phillip/blob/0d2ccfe9dca1fb4ea8be1791f6ad157eed5bc196/phillip/dolphin.py
(This is code from another guy who made a bot for Super smash bros melee).
He has an executable called "dolphin-emu-headless" (or so it seems)

I found this:

Code:
if self.gui:
      # switch from headless to gui
      if self.exe.endswith("-headless"):
        #self.exe = self.exe[:-9]
        self.exe = self.exe[:-9] + "-nogui"

It basically just replaces "-headless" with "-nogui". So it is effectively using "dolphin-emu-nogui"
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Messages In This Thread
Compiling Dolphin to Run Headless - jackeown - 03-09-2018, 08:13 AM
RE: Compiling Dolphin to Run Headless - AnyOldName3 - 03-09-2018, 08:29 AM
RE: Compiling Dolphin to Run Headless - jackeown - 03-09-2018, 08:46 AM
RE: Compiling Dolphin to Run Headless - Neui - 03-09-2018, 11:37 PM
RE: Compiling Dolphin to Run Headless - AnyOldName3 - 03-09-2018, 11:42 AM
RE: Compiling Dolphin to Run Headless - leolam - 03-10-2018, 05:06 AM
RE: Compiling Dolphin to Run Headless - AnyOldName3 - 03-10-2018, 05:27 AM
RE: Compiling Dolphin to Run Headless - jackeown - 03-10-2018, 07:29 AM

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