So I'm trying to make an AI for super smash bros melee (SSBM)...
In order to do this, I need to get a large amount of training data from many games played on dolphin.
I want to run them all on virtual machines in google cloud, but I need to be able to run "dolphin-emu-headless".
I tried to follow the instructions on the github page for compiling dolphin, but it doesn't say how to make it headless.
I read the CMakeLists.txt file and found the following line:
option(ENABLE_HEADLESS "Enables running Dolphin as a headless variant" OFF)
and I switched the "OFF" to "ON" and recompiled and reinstalled, but I still don't have a "dolphin-emu-headless" executable.
(Also the regular "dolphin-emu" executable doesn't show up and the only one that does is "dolphin-emu-nogui")
Any help I could get would be greatly appreciated.
Also, what's the difference between dolphin-emu-headless and dolphin-emu-nogui?
Thanks,
jackeown
In order to do this, I need to get a large amount of training data from many games played on dolphin.
I want to run them all on virtual machines in google cloud, but I need to be able to run "dolphin-emu-headless".
I tried to follow the instructions on the github page for compiling dolphin, but it doesn't say how to make it headless.
I read the CMakeLists.txt file and found the following line:
option(ENABLE_HEADLESS "Enables running Dolphin as a headless variant" OFF)
and I switched the "OFF" to "ON" and recompiled and reinstalled, but I still don't have a "dolphin-emu-headless" executable.
(Also the regular "dolphin-emu" executable doesn't show up and the only one that does is "dolphin-emu-nogui")
Any help I could get would be greatly appreciated.
Also, what's the difference between dolphin-emu-headless and dolphin-emu-nogui?
Thanks,
jackeown