Why does it seem I am the only one who has compiling issues whenever something in Dolphin changes, is it something in my Visual Studio install or associated libraries and include files?
I always was unable to compile music mod in the past, while everyone else was able to compile it fine. For the most part the normal builds of Dolphin compile fine, except once in a while an obscure error that no one else gets likes to rear it's ugly face..
Errors on Revision 3645/3646:
Also I can't build Dolphin the normal way, some projects don't build if I just click the green arrow to compile, thus are skipped.
In order to compile Dolphin, I have to either click Build ---> Build Solution, or right click Solution 'Dolphin' (30 Projects) in the left hand pane, then click build.
Why am I not able to simply compile by clicking the green arrow, why do I get these errors at random no one else seems to get?
I always was unable to compile music mod in the past, while everyone else was able to compile it fine. For the most part the normal builds of Dolphin compile fine, except once in a while an obscure error that no one else gets likes to rear it's ugly face..
Errors on Revision 3645/3646:
Code:
Error 1 error LNK2001: unresolved external symbol _Video_OnThreadAccessEFB videocommon.lib
Error 2 fatal error LNK1120: 1 unresolved externals d:\My Documents\Emulator SVN\Dolphin\Binary\Win32\Plugins\Plugin_VideoDX9.dll 1
Also I can't build Dolphin the normal way, some projects don't build if I just click the green arrow to compile, thus are skipped.
In order to compile Dolphin, I have to either click Build ---> Build Solution, or right click Solution 'Dolphin' (30 Projects) in the left hand pane, then click build.
Why am I not able to simply compile by clicking the green arrow, why do I get these errors at random no one else seems to get?