Hello, i'm trying to compile Dolphin on my Linux (Ubuntu) i386 server for a gaming PC with Xubuntu on x64 system.
But i can't compile with the JIT64, cause i'm trying to build on a x86 system (it say that my pointers are 4bytes lengths etc etc...). I can only make a build without JIT (thing that i don't want obviously).
I wonder how can i make a "cross-compilation" for a x64 system ?
I know that gcc can take the
command line option, but how to pass it to the cmake script and go through all checks to detect an i386 platform ?
Hope that you'll help me,
Thanks
But i can't compile with the JIT64, cause i'm trying to build on a x86 system (it say that my pointers are 4bytes lengths etc etc...). I can only make a build without JIT (thing that i don't want obviously).
I wonder how can i make a "cross-compilation" for a x64 system ?
I know that gcc can take the
Code:
-m64
Hope that you'll help me,
Thanks