@Shonumi:
First, thanks for all your support either in forums and PM. Hope you manage to be a bit less busy lately, since when you're able to reply, your arguments have nothing of nonsense.
Back then I decided to use PM because you began to have busy times and I really thought this thread should be dead already.
It's also my fault for not having kept copy of sent PMs, so I'll try to make effort in recalling stuff.
As far as I can recall, my problem was with the parts you just quoted, but before them, perhaps still this one:
"Image Comics proved wildly successful, but confounded purists who saw creators' rights as deeply intertwined with comics' higher aspirations".
A guy at Freenode who has read some of McCloud's books helped me to finally understand at an acceptable point with his points of view.
The key fact, as it seems, is the following: one thing was the creative rights, and another *different* one was the creative freedom/versatility.
Image Comics, as I understand, seized creative rights back then according to McCloud, but they continued to make just the same mainstream type of stuff as the 2 giants Marvel and DC. So perhaps it could have been seen almost as the emerging of just a mere new owner.
This (and perhaps the "fracturing factions" as well?) may have pushed some artists to deviate to their own roads and certainly abandon the comic assembly line. May start their own editorials to keep their "creative rights", but just as you mentioned, in a market totally dominated by the assembly lines, the small independent editorials' struggle to survive could get very hard, and in worst case they would fade.
By the way, I finally finished this McCloud's second book. Very interesting just like first one. Now just third one left out of the group.
First, thanks for all your support either in forums and PM. Hope you manage to be a bit less busy lately, since when you're able to reply, your arguments have nothing of nonsense.
Back then I decided to use PM because you began to have busy times and I really thought this thread should be dead already.
It's also my fault for not having kept copy of sent PMs, so I'll try to make effort in recalling stuff.
As far as I can recall, my problem was with the parts you just quoted, but before them, perhaps still this one:
"Image Comics proved wildly successful, but confounded purists who saw creators' rights as deeply intertwined with comics' higher aspirations".
A guy at Freenode who has read some of McCloud's books helped me to finally understand at an acceptable point with his points of view.
The key fact, as it seems, is the following: one thing was the creative rights, and another *different* one was the creative freedom/versatility.
Image Comics, as I understand, seized creative rights back then according to McCloud, but they continued to make just the same mainstream type of stuff as the 2 giants Marvel and DC. So perhaps it could have been seen almost as the emerging of just a mere new owner.
This (and perhaps the "fracturing factions" as well?) may have pushed some artists to deviate to their own roads and certainly abandon the comic assembly line. May start their own editorials to keep their "creative rights", but just as you mentioned, in a market totally dominated by the assembly lines, the small independent editorials' struggle to survive could get very hard, and in worst case they would fade.
By the way, I finally finished this McCloud's second book. Very interesting just like first one. Now just third one left out of the group.
