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Code bug report (based on 3.0-863)
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Code bug report (based on 3.0-863)
12-01-2012, 11:29 PM
#2
neobrain Offline
"Wow, I made my code 1000x faster! That means I can make it 2048x slower now!"
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Thanks, I fixed the VertexShaderManager.cpp issue in revision bed260a. The BPStructs.cpp thing is valid too, but I'll commit that another time.
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Messages In This Thread
Code bug report (based on 3.0-863) - konpie - 12-01-2012, 10:54 PM
RE: Code bug report (based on 3.0-863) - neobrain - 12-01-2012, 11:29 PM

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