I can't maintain 60fps in my games. It doesn't drop by much, but it's enough to notice visual stutter.
Also, and probably because of this, audio stutters and crackles as well (even when going to OpenAL and playing with the Latency settings).
Any ideas?
Things I've tried:
- leaving Native resolution at 1x
- disabling audio (through the "Audio" settings - not just setting volume to 0%, but choosing the "No Audio Output" option)
- playing in Direct3D9, Direct3D11, OpenGL, and Software Render
- playing with V-Sync on and off
- playing with FPS limit set to "60" instead of "Auto"
System Info:
Operating System: Windows 7 Ultimate x64
Processor/CPU: Intel Core i7-2700K CPU @ 3.50ghz (8 CPUs)
Video Card/GPU: Nvidia GeForce GTX 770
Memory/RAM: 8GB
Dolphin Revision Currently Using: 4.0.2 x64
Also, and probably because of this, audio stutters and crackles as well (even when going to OpenAL and playing with the Latency settings).
Any ideas?
Things I've tried:
- leaving Native resolution at 1x
- disabling audio (through the "Audio" settings - not just setting volume to 0%, but choosing the "No Audio Output" option)
- playing in Direct3D9, Direct3D11, OpenGL, and Software Render
- playing with V-Sync on and off
- playing with FPS limit set to "60" instead of "Auto"
System Info:
Operating System: Windows 7 Ultimate x64
Processor/CPU: Intel Core i7-2700K CPU @ 3.50ghz (8 CPUs)
Video Card/GPU: Nvidia GeForce GTX 770
Memory/RAM: 8GB
Dolphin Revision Currently Using: 4.0.2 x64